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Ttoffline custom launcher
Ttoffline custom launcher








ttoffline custom launcher

  • Download additional resource packs and apply them pre-launch of game rather than wait for the in-game download prompt.
  • Download required mods straight from the mod repository.
  • Support HTTP-based mod repositories hosted by server owners.
  • Download all game assets and libraries required for the chosen Minecraft version.
  • Implement proper logic for launching the chosen Minecraft version.
  • Properly support Mojang's Yggdrasil authentication service, including logging out.
  • Parse version manifest to get latest release version (commented out, but also snapshot version).
  • Create a barebone directory structure to operate in.
  • Successfully login to your Mojang account (legacy Minecraft accounts will be implemented later on, but you should've migrated a long time ago :P).
  • No compiled binaries will be released until Minecraft can be successfully launched, so any testing will require setting up the AutoIt environment on your local Windows computer.Ĭurrent features as of the time of this writing:

    ttoffline custom launcher

    Development will be high on weekends and rare throughout the week. This post is being made to allow people who have an interest in the idea to watch the idea expand and develop into what it's planned to be, and hopefully not be let down in the long run. This custom launcher is in a very early alpha state and is not ready to be used in any way for the average end user.

    ttoffline custom launcher

    Due to the scripting language, this custom launcher is limited to Windows, however a rewrite will take place to support all three major platforms in the near future.īecause of the work-in-progress status, please take note that the above-mentioned features are not yet implemented.

    ttoffline custom launcher

    Open sourced under the GPL v3 license, "Minecraft Offline" is an attempt at a custom Minecraft launcher written in the AutoIt scripting language to make modding environments easier to setup. Have you ever tried installing mods to join one online server, just to have to go back and switch them out for other mods for another server? What about switching to an entirely different version of the game, and then applying different versions of the same mods on top of that? The madness!ĭon't worry, this (eventually) won't be an issue any longer!










    Ttoffline custom launcher